Recent Changes

Friday, May 12

  1. page Arkane edited ... Azure Tower: Wizard Kaladon Gypsy: Artist Fynix ... Director Acoindra Ka'tel Aesuithiel …
    ...
    Azure Tower: Wizard Kaladon
    Gypsy: Artist Fynix
    ...
    Director Acoindra Ka'tel Aesuithiel
    Scholars: (Vacant)
    Members of Arkane
    (view changes)
    4:06 pm
  2. page Arkane edited ... Cult of Malachive members NOT welcomed Kingdoms/Clans Welcomed Althainia Welcomed is Welco…
    ...
    Cult of Malachive members NOT welcomed
    Kingdoms/Clans Welcomed
    Althainia Welcomedis Welcome
    Shalonesti Welcomedis Welcome
    Slayers are NOT welcomed

    Verminasia are NOT welcomed
    Members of Chaos are NOT welcomed
    (view changes)
    3:58 pm

Tuesday, May 9

  1. page Shalonesti Sha'enlas edited ... Tasks of the Sha'enlas (both Kingdom and Clan) All houses currently enforce a 1 week waiting …
    ...
    Tasks of the Sha'enlas (both Kingdom and Clan)
    All houses currently enforce a 1 week waiting period between the attainment of ranks. You may work on tasks for the next rank during this period, but you will not be given the next rank until that waiting period has ended.
    In order toTo join the
    Senator or Regent of the House. This interview is to determine an elf's
    ...
    or her interest.interests. It also allows the
    potential

    the potential
    member the
    ...
    about the houseHouse he or
    she

    or she
    might have.
    ...
    the laws thethat govern the
    Kingdom and Clan.
    A small task of the Senator or Regent's choosing will be given, usually to
    ...
    bottle of inkink, in which
    elf will record his or her experiences, thoughts, and tasks. It will
    likewise act as a record in the case of long absences or sudden shifts in
    leadership.
    First Tier
    (Entering)
    -+ Aspirant +-
    The Aspirant
    The elf who seeks a name must remember that advancement through the ranks
    of a House
    is not merely administrative, but also requires one to grow in
    skill and knowledge to handle oneself. The following tasks are designed to
    ensure those of our House are well maintained and competent.
    (First Tier)
    -+Aspirant+-
    All new members are
    required to
    ...
    mentor, whom thethey will study under until
    they

    until they
    become an Initiate.a Thamaturge.
    Demonstrate extensive knowledge of three (3) spells that you are presently
    studyingstudying, either through
    combative magic, one in protective magic and upon the completion and review
    of the two, one will be assigned to you by either the Senator or Regent.
    You will be assigned a taskRead 'Warpstones' by a Regent or Senator, tailored toLindanilis Sha'tavas and perform research on your areaown.
    With the information gathered:
    Name three (3) summonable holders
    of
    magical study.
    Conduct a study
    warpstones on a magical research topic ofeach continent
    Name at least four (4) warpstones that were NOT included in
    the elf's choosing, with
    guidance from a Senator or Regent. Topics of study can range from the
    varied arcane or divine rituals
    book and give instructions on how to perform certain spells,gather them
    Explain why this knowledge is useful
    to the theorymagic users.
    Name at least four (4) gate posts on each continent and Limbo. Those
    of
    how a particular spell works, to
    the theoretical development of a new spell
    or alteration

    clan should choose one
    of each to be ready to gate to in an existing one.emergency at
    any time.

    For the Clan: Include a report on the use of each of the three spells they
    have studied in active combat with three separate opponents of varying
    professions upon the field.
    For the Kingdom: Aid a fellow elf in their training or in finding an item
    ...
    of the threetwo spells studied. Scribe aboutDocument the experience in
    your journal
    your
    journal
    and techniques used.
    -+ Initiate +-
    Research and study three spells, from a field of study that is not your own
    and provide either extensive written or verbal analysis of how each can be
    both defended against as well as combated with.
    For the Clan: Learn how to speak Dwarvish.
    For the Kingdom: Learn how to speak one of the Kingdom's languages.
    For the Clan: Duel an active member of the Sha'falas and provide a summary
    of the fight including techniques used, mistakes made, areas to be improved
    on and overall what was learned during the battle.
    For the Kingdom: Assist an elf or a person from an allying kingdom or clan
    in training wherein you both rely entirely upon the skills, spells, and
    knowledge you can call upon personally. Provide a summary of the journey,
    including the location of the journey, techniques used, preparations made,
    and any improvements that you could make for future expeditions.
    For both: You will visit an ally nation to speak with those of their
    Tower or magical branch regarding the magicks.
    Conduct a brief study on an event that was heavily impacted by magic and
    provide speculation on how the outcome may have changed without magic
    conversely, conduct a brief study on an event that could have been changed
    by the introduction of an arcane element. This may be either a piece of
    personal history or world history.

    (Second Tier)
    + Thamaturge +-
    You are eligible to become
    -+Thamaturge+-
    Write
    a mentor to an Aspirant or may do so later on.
    Name at least three commonly used gate posts
    thorough report on each continenthow you train without the aid of others. Include
    areas, charmed mobs, weapons, wands, abilities
    and Limbo.
    Those
    level range of training.
    State why you are using each component and how they help exploit
    the clan should choose one
    situation and make training more efficient.
    Research and study three (3) spells, from a field
    of study that is not your
    own and provide either extensive written or verbal analysis of how
    each can
    be both defended against, as well as combated with.
    For the Clan: Learn how
    to be readyspeak Dwarvish
    For the Kingdom: Learn how
    to gate to in an
    emergency at any time.
    speak one of the Kingdom's languages
    For the Clan: Conduct a study of the most forms of prevention and rescue
    when a clanmate suffers from various forms of attack and incapacitation -
    including but not limited to sleep, strangulation, choking, charming, being
    ...
    small space. Create
    For the Kingdom: Compile
    a public service announcementreport on the benefits and disadvantages of
    charm, in regards
    to build
    awareness
    specific creatures. Be sure to mention any pertinent
    skills the creature is capable
    of how one can avoidutilizing, any noticeable vulnerabilities,
    or resistances, and instances where it would be convenient to use them.
    For the Clan: Lead an assault on either Misery
    or escape such situations.Thorn keep. Detail how to get
    there, who participated, and how everyone contributed. If there was a
    counterattack, document it as well.

    For the Kingdom: Retrieve an object with consultation of your Senator or
    Regent. A summary directions to the object, methods used to retrieve it,
    and the significance of the item will be presented along with the retrieved
    artifact.
    For both: Obtain an armor class of a least -180 without spells.
    (Third Tier)
    -+ Visionary +--+Visionary+-
    You are eligible to become a mentor to an Aspirant but may opt to do so
    later.

    Training in
    ...
    fully complete.
    For

    Conduct extensive research on
    the Kingdom: Organize the retrievalbenefits and disadvantages of an itemwands,
    staves, scrolls and potions. The report must include at least three (3)
    examples
    of value, such as the
    gypsy ring, runed quiver, itty bitty lightning elemental, or golden warding
    ring. Either present the item
    each kind along with instructions on how to your Regent or Senator, oracquire the testimony
    of
    items.
    For the Clan: Learn
    one who was in need of such an object.the Kingdom's languages.
    For the Kingdom: Learn DwarvishDwarvish, if you
    ...
    the Clan: Learn one ofLead an assault on Citadel. Detail how to get
    there, who participated, and how everyone contributed. If there was a
    counterattack, document it as well.
    For
    the Kingdom's languagesKingdom: Participate with a group to take Purgatory keep. Write a
    thorough report on how to get there, who participated, and how everyone
    contributed.
    For both: Lead a group in slaying Lord Croyden, of Old Gareth's Keep.
    Detail techniques used, who assisted, how they contributed, and what could
    have been improved.

    For both:
    ...
    or the Grove
    of

    Grove of
    Healing providing
    ...
    through protective spells,
    healing,

    spells, healing,
    divine blessings,
    ...
    and such.
    Conduct a magical experiment, test a theory, or devise some other means of
    contributing to the general knowledge of Magic in Shalonesti.

    (Fourth Tier)
    -+ Mystic +--+Mystic+-
    Even upon
    ...
    granted to those
    those
    who
    have
    have performed outstanding
    ...
    the Vallens.
    There is no list of tasks for achieving this rank. Instead, the Senator and
    Regents of the House will depend upon their own observations and the
    observations of others to judge when an Elf has proven him or herself as a
    Mystic. All elves of Sha'enlas, and the Regents and Senators of other
    houses,Houses, as well as the Shalonosts areShalonosts. Are to take
    ...
    any exemplary actions
    on

    actions on
    the part
    ...
    Visionary of Sha'falasSha'enlas to the
    ...
    the House
    Sha'enlas and
    Sha'enlas
    and
    the Kingdom
    ...
    the House Sha'enlasSha'enlas, as well as in
    the
    the Kingdom and/or
    and/or
    Clan.
    A
    ...
    Sha'enlas tasks,
    able
    able to mentor
    mentor
    any student
    ...
    for the HouseHouse, and the
    A Mystic puts the well-being of Shalonesti first.
    ...
    sacred and
    providing knowledge of the arts.
    ...
    aiding and providing
    the

    providing the
    other Houses
    ...
    of the arcaneArcane arts.
    Contributions
    ...
    required, are
    much appreciated.
    much
    appreciated.
    They can
    ...
    to Kingdom
    or Clan,
    or
    Clan,
    or by
    ...
    advancement of
    Shalonesti's crafters.
    Shalonesti's
    crafters.

    (view changes)
    7:49 am

Sunday, April 30

  1. file merch dist.txt uploaded
  2. page Merchant Districts edited ... You can click above to get to each merchant district or just search for the shopkeeper name us…
    ...
    You can click above to get to each merchant district or just search for the shopkeeper name using Ctrl-F.
    Shopkeepers can appear and disappear quickly so this may get out of date fast. Make updates if you know of changes!
    Thaxanos Merchant District
    Directions from Thaxanos Recall 2n, 3e, 4s, 2w, 2s, e, se, 3sw, s, nw
    x #1 #3 #5 #7 #9 x
    x Dimrock Lane x
    x #2 #4 #6 #8 #10 x
    x x
    x #1 #3 #5 #7 #9 x
    x Thislebeard Boulevard x
    x #2 #4 #6 #8 #10 x
    x x
    x #1 #3 #5 #7 #9 x
    x Kegbreaker Street x
    x #2 #4 #6 #8 #10 x
    x x
    x #1 #3 #5 #7 #9 x
    x Hecate Way x
    x #2 #4 #6 #8 #10 x
    Hecate Way
    #01 - Empty
    #02 - Daggers: Short & Serviceable - Daggers - Sem Hecate
    #03 - Empty
    #04 - Swords: a Fencer's Friend - Swords - Felidor the Mul
    #05 - Empty
    #06 - Polearms: Trusty & Strong - Polearms - Gustin Kar'mak
    #07 - Empty
    #08 - Spears: From Guarding to Game - Spears- Stanus Kegbreaker
    #09 - The Thundering Forge - Bars - Skaddum Battlekeggar
    #10 - Axes: Ragers Razing - Axes - Kessigar Angrum
    Kegbreaker Street
    #01 - Empty
    #02 - Empty
    #03 - Empty
    #04 - Empty
    #05 - Empty
    #06 - Empty
    #07 - Empty
    #08 - Empty
    #09 - Empty
    #10 - Empty
    Thislebeard Boulevard
    #01 - Empty
    #02 - Empty
    #03 - Empty
    #04 - Empty
    #05 - Empty
    #06 - Empty
    #07 - Empty
    #08 - Empty
    #09 - Empty
    #10 - Empty
    Dimrock Lane
    #01 - Empty
    #02 - Empty
    #03 - Empty
    #04 - Empty
    #05 - Empty
    #06 - Empty
    #07 - Empty
    #08 - Empty
    #09 - Empty
    #10 - Empty

    Althainia Merchant DistrictAbaddon Merchant District
    Directions from Abaddon Recall: 3n,w
    (view changes)

Sunday, April 23

  1. page Class Trainers edited ... Charlatans- 4s, e, s, e Thaxanos (From Before the Temple of Raije) Universal - 2s 3n, 2w, …
    ...
    Charlatans- 4s, e, s, e
    Thaxanos (From Before the Temple of Raije)
    Universal - 2s3n, 2w, n
    Thief - 3n, w, n, open n, n
    Assassin - 3n, w, n, e
    (view changes)
  2. page Class Trainers edited ... Charlatans- 4s, e, s, e Thaxanos (From Before the Temple of Raije) Universal (level 5 and b…
    ...
    Charlatans- 4s, e, s, e
    Thaxanos (From Before the Temple of Raije)
    Universal (level 5 and below)- 2s
    Thief - 3n, w, n, open n, n
    Assassin - 3n, w, n, e
    ...
    Skald - 2n, e, n, e, n
    Barbarian - 2n, 3e, 4s, 2w, 2s, e, 3se, sw, s, up, 2n
    Ranger - 2n,3n, 3e, 4s,4n, 2w, 2s, e, 3se, sw, 2sopen north, n, nw
    Shaman- 3n, 3e, 4n, 2w, open north, n, e

    Mage - 2n, 3e, 2s, 2w, s, 2d, 3e, open east, e, enter light, open sw/curtain, sw
    Warlock/Witch - 2n, 3e, 2s, 2w, s, 2d, 2e, open sw, sw
    (view changes)
  3. page Class Trainers edited ... Thaxanos (From Before the Temple of Raije) Universal (level 5 and below) 2s Universal (A st…
    ...
    Thaxanos (From Before the Temple of Raije)
    Universal (level 5 and below) 2s
    Universal (A stocky mountain dwarf) 3n, 2w, n
    Thief - 3n, w, n, open n, n
    Assassin - 3n, w, n, e
    (view changes)
  4. page private stables edited Stables for Kingdoms/Clan organization areas. Thaxanos Stables - from recall 2n, 3e, s, 3w, n, 2d…
    Stables for Kingdoms/Clan organization areas.
    Thaxanos Stables - from recall 2n, 3e, s, 3w, n, 2d
    [40] 16240 - a large battle ram
    [30] 9135 - a tired nag
    [25] 6343 - a short pony
    [18] 3288 - a mining mule
    [ 9] 822 - a mountain goat

    (view changes)

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