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Writing a Good Description
CLIENT GUIDES & TIPS
THE WORLD OF ALGORON
COMBAT & EQ
The Moons of Algoron
There are 3 different moons of Algoron; white, red, and black. These moons affect all Mage and Mage Reclasses to include the Conclave CSR's
(Not sure about any other CSR's or remorts)
. Which moon affects a character is based on the characters alignment; good - white, neutral - red, and evil - black. The white and red moons may be seen by anyone, the black moon may only be seen by those of evil alignment. Additional information can be seen about the moon (which corresponds to your characters alignment) if you have the astrology command practiced. That information is listed below for your convenience and reference.
3/4 Moon, Waning
1/2 Moon, Waning
1/2 Moon, Waxing
3/4 Moon, Waxing
Note: Bonus to mana only affects base mana pool. Any equipment bonuses of +mana are added in after the moon adjustment.
*Note: on an Empty Moon, you will still get "high sanction" affects of +50% Regen for the duration of the high sanction, even though it will show as "not visible". The rest of the time on an Empty Moon you get a consistent +25% regen while showing "not visible" (It will never go to 0% like all other moon phases).
The length of the moon phase is determined by it's color. It has a different length for each moon, so the moons will not stay in sync with each other. The only way to see all the moons is to be "evil" since they are the only ones that can see the black moon.
It is unknown whether moon phases from all 3 moons (combined) affect the enchanting process, this could be an area worth studying.
Black Moon = 66 Ticks per phase
Red Moon = 90 Ticks per phase
White Moon = 108 Ticks per phase
help moons reads as follows:
MOON MOONS LUNAR
MOON MOONS LUNAR
Syntax: "lunar" "look moons"
The three moons, commonly known for their colors, are the sources of magic
for all mages. Rumors persist that the moons are actually gods of magic,
but what matters is that these three heavenly bodies have lasting and notable
effects on spellcasters.
Mages alone seem to be affected by the moons. Clerics, who divine their
powers from their deities, are unaffected by the waxing, waning, rising,
and setting of the three moons. Dragons, being creatures of magic, are
also slightly affected by the moons, regardless of their class before
The waxing and waning of the moons has a most noticable effect on magic.
Spellcasters increase and decrease in power as their patron moon changes
phases. Evil mages draw their dark magicks from the Black Moon, mages of
Goodness tap the White Moon for power, and those of Neutrality rely upon
the Red Moon. Structural alignments, such as Law and Chaos, have no bearing
upon a mage's patron moon.
Mages can expect their powers to peak during full moons, and bottom out
during empty moons. As moons approach these phases, mages can also expect
to grow and decrease in power a bit. The only phases in which a mage is
NOT affected by his/her patron moon are the half-waxing and half-waning
phases. [edit: This no longer appears to be the case, see chart above]
Astrology can be used to give the mage more information about the moons
and how they are currently affecting him or her.
see also: ASTROLOGY PHASES
Syntax: automatic use
Astrology can be used in conjunction with the 'lunar' or 'look moons'
command to derive more information about the moons. Those who are very
proficient with astrology can discern the phase of moons that are not
visible, predict the rising of a given moon, and even predict solar and
lunar eclipses. High level astrologers can also see the specific game
effects of the moons when using the 'lunar' command.
Being a purely scholarly discipline, astrology is available only
to mages and clerics. Dragons may eventually learn it.
see also: MOONS PHASES
The three moons have 8 distinct phases. These are:
Three-Quarter Moon, Waning
Half Moon, Waning
Crescent Moon, Waning
Crescent Moon, Waxing
Half Moon, Waxing
Three-Quarter Moon, Waxing
The three moons also rise and set. Each moon will rise and set once
per day (24 ticks) on average. During rising, setting, and high sanction,
mages and dragons may notice an increase in regeneration of mana.
see also: ASTROLOGY MOONS
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