Spells and active skills that can be used in combat


Active skills


Spells


name
combat?
lag

Alteration

alter armor
?
-
alter elements
?
-
alter self
?
-
disjunction
Y
-
enlarge
?
-
forget
Y
-
frost shround
?
-
permanency
?
-
reduce
?
-
wizard mark
?
-

Attack

demonfire
Y
1
dispel evil
Y
1
dispel good
Y
1
dispel neutral
Y
1
earthquake
Y
1
flamestrike
Y
1
heat metal
Y
1
ray of truth
Y
1

Battlemagic

absorption
N
1
alter beast
N
1
ancient vow
N
1
aura of pain
?
-
enhance constitution
Y
1
infuriate
Y
1
instant regeneration
Y
1
wind breath
Y
2

Beguiling

calm
Y
1
charm person
N
1
restore mind
N
1
sleep
N
1

Benedictions

bless
N
1
calm
Y
1
frenzy
N
2
holy word
Y
2
know religion
Y
1
imbue
?
-
remove curse
N
1

Combat

acid blast
Y
1
blizzra
Y
1
burning hands
Y
1
chill touch
Y
1
color spray
Y
1
fireball
Y
1
magic missile
Y
1
shocking grasp
Y
1

Creation

create food
N
1
create holy symbol
N
1
create rose
N
1
create spring
N
1
create tree
N
1
create water
N
1
continual light
N
1
floating disc
N
1

Curative

cure blindness
Y
1
cure bugbear bite
N
1
cure disease
N
1
cure fatigue
N
1
cure poison
N
1

Detection

detect evil
N
1
detect good
N
1
detect hidden
N
1
detect invis
N
1
detect magic
N
1
detect poison
N
1
farsight
N
1
identify
N
1
know alignment
Y
1
know languages
?
1
locate object
N
1

Divine Blessings

bind soul
Y
-
cure deafness
?
-
dispel curse
?
-
displacement
?
-
divine intervention
?
-
endurance
?
-
enhanced recovery
N
-
faerie flames
Y
-
holy flame
Y
-
holy presence
?
-
mend wounds
?
-
mental drain
?
-
meteo
?
-
nurishment
Y
-

Elemental

blizzard
Y
-
firestorm
Y
-
summon elemental
N
-

Enchantment

enchant armor
N
-
enchant weapon
N
-
fireproof
N
-
recharge
N
-

Enhanced Enchantment

animate object
N
-
continual light
N
-
disenchant
N
-
enchant gem
N
-
enchanting touch
N
-
interlace spirit
N
-
involuntary wizardry
Y
-
jest
Y*
-
restore weapon
N
-
restore armor
N
-
sequestor
N
-
waves of weariness
Y
-
withering enchant
N
-
  • Jest can be cast in combat, but breaks immediately if damage is taken

Enhancement

giant strength
Y
1
haste
Y
1
infravision
?
1
refresh
N
1
water breathing
?
1

Greater Illusions

blend
N
-
blur
N
-
false image
?
-
imposter
?
-
improved invisibility
N
-
mirror image
?
-
paralyze
?
-
rainbow pattern
Y
-
spook
Y
-
summon shadow
N
-
vacancy
Y
-

Harmful

cause critical
Y
-
cause decay
Y
-
cause fatality
Y
-
cause light
Y
-
cause serious
Y
-
harm
Y
-

Healing

cure critical
Y
-
cure light
Y
-
cure serious
Y
-
heal
Y
-
mass healing
N
-
refresh
N
-

Illusion

invis
N
-
mass invis
N
-
self projection
N
-
ventriloquate
N
-

Invocation

alarm
?
-
antimagic shell
?
-
bind golem
?
-
cone of cold
Y
-
cone of fire
Y
-
cone of lightning
Y
-
darkness
?
-
dispel protection
?
-
nondetection
N
-
web
?
-

Maladictions

blindness
Y
-
change sex
?
-
curse
Y
-
energy drain
Y
-
heart blight
?
-
plague
Y
-
poison
Y
-
slow
Y
-
weaken
Y
-

Necromancy

animate dead
?
-
black curse
?
-
bone blight
?
-
corpse host
?
-
death shroud
?
-
embalm
?
-
empath
?
-
feign death
?
-
graft flesh
?
-
locate remains
?
-
prevent recovery
?
-
scourge
?
-
shadowform
?
-
soul harvest
?
-
withstand death
?
-

Protective

armor
N
-
cancellation
Y
-
dispel magic
Y
-
fire proof
N
-
protection cold
N
-
protection evil
N
-
protection fire
N
-
protection good
N
-
protection neutral
N
-
sanctuary
N
-
shield
N
-
stone skin
N
-

Transportation

fly
N
-
gate
Y
-
nexus
N
-
pass door
N
-
portal
N
-
summon
N
-
teleport
Y*
-
word of recall
N
-
  • Teleport can be cast in combat but will fail 100% of the time unless cast out of combat. Weird but true.

Voodoo

beastform
N
-
hex
Y
-
leprosy
Y
-
poultice
Y
-
shrink head
N
-
snakebite
Y
-
soulsight
N
-
spiritwalk
N
-
thunderclap
Y
-
wither
Y
-

Weather

call lightning
Y
-
control weather
N
-
dispel fog
?
-
faerie fire
Y
-
faerie fog
?
-
fog
?
-
lightning bolt
Y
-
magewind
?
-
tornado
Y
-